Eclipse Galaxy

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Name:

Eclipse

Status:

Limited (?)

Bonus:

When an Eclipse ship takes armor damage it triggers "Angelic Paragon", increasing the damage of it's next attack by 10%. (does not stack)



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Pride

COMMON

35

Projectile

10

50

Pride

COMMON

5

0

15

Bulk

COMMON

30

Projectile

20

60

Bulk

COMMON

5

0

15

Stout

COMMON

15

Missile

30

70

Stout

COMMON

5

5

10

Honor

COMMON

20

Corrosive

30

70

Honor

COMMON

5

5

10

Resolute

RARE

25

Projectile

20

160

Resolute

RARE

5

10

30

Steadfast

RARE

30

Corrosive

50

140

Steadfast

RARE

10

10

25

Resilience

RARE

15

Missile

40

120

Resilience

RARE

5

10

25

Bulwark

EPIC

5

40

100

Team Armor 70

Bulwark

EPIC

1

10

20

Team Armor 20

Interdictor

EPIC

5

40

100

Anti-missile barrage 60% / 50% / 40% / 30%

Interdictor

EPIC

1

10

20

Anti-missile barrage

Unbreakable

LEGENDARY

20

40

140

Multi Attack

Unbreakable

LEGENDARY

5

10

20

Multi Attack

Special Abilities

Ability:

Before combat begins, boosts all allied ships armor by it's "special value".

Interactions:

- None

Ability:

Has an anti-missile system that can shoot down a percentage of enemy missiles. The closer the allied ship is, the more missiles it can shoot down:
- Reduces missile damage to itself by 60%
- Reduces missile damage to adjacent ships by 50%
- Reduces missile damage to ships 2 slots away by 40%
- Reduces missile damage to ships 3 slots away by 30%

Interactions:

- It can't shoot down missiles from ships of a higher level

Ability:

When this ship fires it hits up to three enemy ships. It will always target ships in the middle two slots. The main target gets a projectile fired at it, the ship one slot to the left gets a missile shot, and a ship one slot to the right gets a corrosive shot. If ships do not exist in these slots it will not fire the additional shots.

Interactions:

- It CAN hit a Titan ship twice