Marauder Galaxy

From Cosmic Clash
Revision as of 22:16, 30 December 2023 by RogerFGL (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Name:

Marauder

Status:

Blendable (?)

Bonus:

All marauder ships do "damage over time". In general they do more damage than normal ships, but the damage is spread over 4 turns.



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Critter

COMMON

44

Projectile

30

30

Critter

COMMON

8

10

10

Spider

COMMON

36

Projectile

30

40

Spider

COMMON

4

10

10

Grifter

COMMON

32

Missile

20

40

Grifter

COMMON

8

5

10

Rogue

COMMON

36

Corrosive

40

50

Rogue

COMMON

8

10

15

Condor

RARE

44

Projectile

100

100

Condor

RARE

8

20

20

Buzzard

RARE

36

Missile

89

90

Buzzard

RARE

4

15

25

Harpy

RARE

40

Corrosive

110

90

Harpy

RARE

8

25

15

Blight Bringer

EPIC

10

100

80

DOT Spread

Blight Bringer

EPIC

5

20

20

DOT Spread

Devourer

EPIC

16

80

60

Shield+Armor Leech

Devourer

EPIC

4

15

30

Shield+Armor Leech

Planet Pillager

LEGENDARY

20

120

100

Multi-DOT

Planet Pillager

LEGENDARY

4

20

20

Multi-DOT

Special Abilities

Ability:

Whenever this ship attacks an enemy ship that has "damage over time" effects on it, it spreads these to all adjacent ships.

Interactions:

- It can only spread dots on ships equal to or lower than it's level

Ability:

Like every other Marauder ship, this ship also applies "damage over time" attacks on the enemies it attacks. BUT, for this ship they hit both shields AND armor, AND they give the damage done back to the Devourer.

Interactions:

- When half-radiated by a protostar, it will no longer devour
- It can only apply devour on ships equal to or lower than it's level

Ability:

When this ship attacks it applied three "damage over time" effects to the enemy: a projectile, a corrosive AND a missile.

Interactions:

- None