Marauder Galaxy

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Revision as of 21:37, 30 December 2023 by RogerFGL (talk | contribs) (Created page with "<table class='standardTable' width='600'> <tr> <td style='padding-right: 20px'> <html><img src='https://cdn.cosmicclash.io/wiki/galaxy_marauder.jpg'/></html> </td> <td> <table width='800'> <tr> <td style='padding-right: 20px'> <strong>Name:</strong> </td> <td> Marauder </td> </tr><tr> <td> <strong>Status:</strong> </td> <td> <font color='white'>Blendable (?)</font> </td> </tr><tr> <td> <strong>Bonus:</strong> </td> <td> All marauder ships do "damage...")
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Name:

Marauder

Status:

Blendable (?)

Bonus:

All marauder ships do "damage over time". In general they do more damage than normal ships, but the damage is spread over 4 turns.



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Ivy

COMMON

20

Projectile

60

60

Ivy

COMMON

5

10

10

Thorn

COMMON

15

Missile

40

40

Thorn

COMMON

5

10

10

Thistle

COMMON

20

Missile

30

30

Thistle

COMMON

5

10

10

Willow

COMMON

20

Corrosive

60

60

Willow

COMMON

5

10

10

Cypress

RARE

30

Projectile

100

100

Cypress

RARE

10

20

20

Iris

RARE

20

Missile

100

100

Iris

RARE

5

20

20

Rowan

RARE

20

Corrosive

120

120

Rowan

RARE

5

20

20

Azalea

EPIC

0

80

80

Shield Renew 60

Azalea

EPIC

0

20

20

Shield Renew 10

Serket

EPIC

5

100

100

AOE Shield 10

Serket

EPIC

1

20

20

AOE Shield 5

Aja

LEGENDARY

50

80

80

Resurrect

Aja

LEGENDARY

10

20

20

Resurrect

Special Abilities

Ability:

Each turn it applies a "healing over time" buff on a random friendly ship that slowly increases it's shields over the course of 4 turns. This ability can stack multiple times on the same ship. It can also increase the shields beyond their original value.

Interactions:

- When half-radiated by a protostar, it will heal for half the amount per turn
- It can only apply a heal on ships equal to or lower than it's level

Ability:

Every time this ship attacks it increases the shields of ALL of it's allies for a small amount. The more allies that are alive, the more effective this ship will be.

Interactions:

- When half-radiated by a protostar, it will heal for half the amount per turn
- It can only apply a heal on ships equal to or lower than it's level

Ability:

Once per battle this ship can resurrect a friendly ship that has been destroyed.

Interactions:

- Being half-radiated by a Protostar has no effect on this ability