Abyssal Galaxy: Difference between revisions

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<font color='white'>Blendable ([[Master Ship List|?]])</font>
<font color='yellow'>Expiring ([[Master Ship List|?]])</font>
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Latest revision as of 22:46, 7 March 2024

Name:

Abyssal

Status:

Expiring (?)

Bonus:

All abyssal ships have an "double hulls", meaning they take 10% less damage from missiles.



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Boulder

COMMON

15

Projectile

0

120

Boulder

COMMON

5

0

30

Flint

COMMON

30

Projectile

0

80

Flint

COMMON

5

0

25

Scree

COMMON

20

Projectile

0

100

Scree

COMMON

5

0

30

Crag

COMMON

10

Projectile

0

150

Crag

COMMON

5

0

40

Avalanche

RARE

30

Projectile

0

120

Avalanche

RARE

10

0

30

Quake

RARE

25

Projectile

0

170

Quake

RARE

5

0

35

Tremor

RARE

20

Projectile

0

190

Tremor

RARE

5

0

40

Unstable Geode

EPIC

5

0

140

Unstable

Unstable Geode

EPIC

1

0

30

Unstable

Neutron Emitter

EPIC

5

Projectile

0

100

Radiation

Neutron Emitter

EPIC

1

0

30

Radiation

Protostar

LEGENDARY

5

0

150

Radiation + Unstable

Protostar

LEGENDARY

5

0

20

Radiation + Unstable

Special Abilities

Ability:

Whenever this ship takes armor damage, it fires off a rock at a random enemy for the same amount of damage. (The rock ignores shields similar to a missile).

Interactions:

- If "half radiated", it fires off a rock for half damage
- If given shields from another ability, it will not fire off rocks until it's armor takes damage

Ability:

This ship neutralizes the abilities of one enemy epic ship. It will try to pick the ship across from it initially, if no epic is there it will choose randomly.

Interactions:

- It can only neutralize ships equal to or lower than it's level

Ability:

This ship has a "half" version of both Unstable and Radiation. So if it's armor is damaged, it will fire off a rock for 1/2 the damage taken. It will also "half neutralize" one enemy epic ship.

Interactions:

- None