Spiral Galaxy: Difference between revisions

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(Created page with "<table class='standardTable' width='600'> <tr> <td style='padding-right: 20px'> <html><img src='https://cdn.cosmicclash.io/wiki/galaxy_spiral.jpg'/></html> </td> <td> <table width='800'> <tr> <td style='padding-right: 20px'> <strong>Name:</strong> </td> <td> Spiral </td> </tr><tr> <td> <strong>Status:</strong> </td> <td> <font color='red'>Derelict (?)</font> </td> </tr><tr> <td> <strong>Bonus:</strong> </td> <td> If an Aquarius ship is adjacent to an...")
 
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If an Aquarius ship is adjacent to another Aquarius ship they will share a "shield pool".  Any damage done to one of their shields will be equally spread to both.</tr>
If a Spiral Ship is adjacent to another Spiral ship they both become "upgraded", with all stats increased by 10%During the battle if one is destroyed the other goes back to normal.</tr>
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<tr>
<td>
<td>
Turtle
Zap
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
15
40
</td>
</td>
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</td>
<td>
<td>
100
30
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Turtle
Zap
</td>
</td>
<td>
<td>
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</td>
</td>
<td>
<td>
<font color='ltgreen'>5</font>
<font color='ltgreen'>10</font>
</td>
</td>
<td>
<td>
</td>
</td>
<td>
<td>
<font color='ltgreen'>15</font>
<font color='ltgreen'>10</font>
</td>
</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>10</font>
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Crab
Buzz
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
100
60
</td>
</td>
<td>
<td>
50
60
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Crab
Buzz
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>30</font>
<font color='ltgreen'>20</font>
</td>
</td>
<td>
<td>
<font color='ltgreen'>10</font>
<font color='ltgreen'>20</font>
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Spike
Spark
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
60
115
</td>
</td>
<td>
<td>
60
45
</td>
</td>
<td></td>
<td></td>
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<td>
<td>
Spike
Spark
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>30</font>
</td>
</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>10</font>
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Ray
Arc
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
30
60
</td>
</td>
<td>
<td>
80
60
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Ray
Arc
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>5</font>
<font color='ltgreen'>15</font>
</td>
</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>15</font>
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Isopod
Lightning
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
Corrosive
Projectile
</td>
</td>
<td>
<td>
100
60
</td>
</td>
<td>
<td>
100
135
</td>
</td>
<td></td>
<td></td>
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<tr>
<td>
<td>
Isopod
Lightning
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>15</font>
</td>
</td>
<td>
<td>
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<tr>
<td>
<td>
Starfish
Shock
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
30
25
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
140
150
</td>
</td>
<td>
<td>
60
55
</td>
</td>
<td></td>
<td></td>
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<td>
<td>
Starfish
Shock
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>10</font>
<font color='ltgreen'>5</font>
</td>
</td>
<td>
<td>
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<tr>
<td>
<td>
Sea Scorpion
Storm
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
25
20
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
90
100
</td>
</td>
<td>
<td>
90
100
</td>
</td>
<td></td>
<td></td>
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<td>
<td>
Sea Scorpion
Storm
</td>
</td>
<td>
<td>
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<td>
<td>
Barrier Reef
Gravity Anchor
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
5
15
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
120
100
</td>
</td>
<td>
<td>
80
100
</td>
</td>
<td>Hardened Shields</td>
<td>Tracking</td>
<td>350</td>
<td></td>
</tr>
</tr>


<tr>
<tr>
<td>
<td>
Barrier Reef
Gravity Anchor
</td>
</td>
<td>
<td>
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</td>
</td>
<td>
<td>
<font color='ltgreen'>10</font>
<font color='ltgreen'>20</font>
</td>
</td>
<td>Hardened Shields</td>
<td>Tracking</td>
<td>40</td>
<td></td>
</tr>
</tr>


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<td>
<td>
Medusa
Photon Reducer
</td>
</td>
<td>
<td>
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</td>
</td>
<td>
<td>
100
70
</td>
</td>
<td>
<td>
100
50
</td>
</td>
<td>Tractor Beam</td>
<td>Shield Debuff</td>
<td>0.1</td>
<td>30</td>
</tr>
</tr>


<tr>
<tr>
<td>
<td>
Medusa
Photon Reducer
</td>
</td>
<td>
<td>
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<font color='ltgreen'>15</font>
<font color='ltgreen'>15</font>
</td>
</td>
<td>Tractor Beam</td>
<td>Shield Debuff</td>
<td>0.0333</td>
<td>20</td>
</tr>
</tr>


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<td>
<td>
Leviathan
BC Thundercat
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
60
50
</td>
</td>
<td>
<td>
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</td>
</td>
<td>
<td>
60
120
</td>
</td>
<td>
<td>
160
80
</td>
</td>
<td>Shield Drain</td>
<td>Chain Attack</td>
<td>0.5</td>
<td></td>
</tr>
</tr>


<tr>
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<td>
<td>
Leviathan
BC Thundercat
</td>
</td>
<td>
<td>
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</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>30</font>
</td>
</td>
<td>
<td>
<font color='ltgreen'>20</font>
<font color='ltgreen'>10</font>
</td>
</td>
<td>Shield Drain</td>
<td>Chain Attack</td>
<td></td>
<td></td>
</tr>
</tr>
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<td style='padding-right: 20px;'>
<td style='padding-right: 20px;'>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Barrier_Reef_Ship_Card.gif'/></html>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Epic_Gravity_Anchor_Card.gif'/></html>
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The Barrier Reef grants adjacent ships "hardened shields" causing their shields to absorb missile damageThere is a maximum amount that the shields can absorb though, which increases by Barrier Reef level.</td>
When the gravity anchor hits a target, it "marks" it for destructionAll other ships on the same team will aim for that target until it is destroyed.</td>
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- If radiated it does not offer it's protection<br>
- If it is half-radiated, it can only mark on every other attack
- If it is half-radiated, it cuts its "max absorption" in half
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<td style='padding-right: 20px;'>
<td style='padding-right: 20px;'>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Medusa_Ship_Card_v2.gif'/></html>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Epic_Proton_Reducer_Card.gif'/></html>
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<td>
When this ship attack an enemy it freezes it in a tractor beam.  While in a Tractor Beam, the enemy ship takes extra damage as well as is disabled.
Before battle begins, the Photon Reducer reduces the shields on every enemy ship.
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- When half-radiated by a protostar, it can only tractor beam every other turn<br>
- None</td>
- It can only beam ships equal to or lower than it's level
</td>
</tr>
</tr>
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<td style='padding-right: 20px;'>
<td style='padding-right: 20px;'>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Leviathan_Ship_Card_v2.gif'/></html>
<html><img width='150px' src='https://cdn.cosmicclash.io/wiki/Legendary_DC_Thundercat_Card.gif'/></html>
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For any damage to shields that the Leviathan does, it adds half of the damage done to its OWN shields.
The BC Thundercat has a "chain" attack, it does full damage to it's first target, then bounces to a second target for half damage, then bounces to a third target for 1/4 damage.
</td>
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</tr><tr>

Latest revision as of 23:05, 31 December 2023

Name:

Spiral

Status:

Derelict (?)

Bonus:

If a Spiral Ship is adjacent to another Spiral ship they both become "upgraded", with all stats increased by 10%. During the battle if one is destroyed the other goes back to normal.



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Zap

COMMON

40

Projectile

30

30

Zap

COMMON

10

10

10

Buzz

COMMON

20

Projectile

60

60

Buzz

COMMON

5

20

20

Spark

COMMON

20

Corrosive

115

45

Spark

COMMON

5

30

10

Arc

COMMON

15

Missile

60

60

Arc

COMMON

5

15

15

Lightning

RARE

25

Projectile

60

135

Lightning

RARE

5

15

20

Shock

RARE

25

Projectile

150

55

Shock

RARE

5

30

10

Storm

RARE

20

Missile

100

100

Storm

RARE

5

20

20

Gravity Anchor

EPIC

15

Projectile

100

100

Tracking

Gravity Anchor

EPIC

1

20

20

Tracking

Photon Reducer

EPIC

5

Projectile

70

50

Shield Debuff 30

Photon Reducer

EPIC

1

20

15

Shield Debuff 20

BC Thundercat

LEGENDARY

50

Projectile

120

80

Chain Attack

BC Thundercat

LEGENDARY

10

30

10

Chain Attack

Special Abilities

Ability:

When the gravity anchor hits a target, it "marks" it for destruction. All other ships on the same team will aim for that target until it is destroyed.

Interactions:

- If it is half-radiated, it can only mark on every other attack

Ability:

Before battle begins, the Photon Reducer reduces the shields on every enemy ship.

Interactions:

- None

Ability:

The BC Thundercat has a "chain" attack, it does full damage to it's first target, then bounces to a second target for half damage, then bounces to a third target for 1/4 damage.

Interactions:

- None