Agwar Galaxy: Difference between revisions

From Cosmic Clash
Jump to navigation Jump to search
(Created page with "<table class='standardTable' width='600'> <tr> <td style='padding-right: 20px'> <html><img src='https://cdn.cosmicclash.io/wiki/promo300.jpg'/></html> </td> <td> <table width='800'> <tr> <td style='padding-right: 20px'> <strong>Name:</strong> </td> <td> Lancet </td> </tr><tr> <td> <strong>Status:</strong> </td> <td> <font color='ltgreen'>Limited (?)</font> </td> </tr><tr> <td> <strong>Bonus:</strong> </td> <td> When a Lancet ship attacks it applied a...")
 
No edit summary
Line 11: Line 11:
</td>
</td>
<td>
<td>
Lancet
Agwar
</td>
</td>
</tr><tr>
</tr><tr>
Line 25: Line 25:
</td>
</td>
<td>
<td>
When a Lancet ship attacks it applied an "Ionic Nail" to it's target.  Once this nail stack reaches four the enemy ship is disabled for one turn and the Ionic Nail count is reset.
When an Agwar ship attacks, it finds a friendly ship with damaged shields and repairs them for 5% of the damage.</td>
</td>
</tr>
</tr>
</table>
</table>

Revision as of 22:34, 30 July 2024

Name:

Agwar

Status:

Limited (?)

Bonus:

When an Agwar ship attacks, it finds a friendly ship with damaged shields and repairs them for 5% of the damage.



Basic Stats

Ship

Rarity

Attack

Weapon Type

Shields

Armor

Special

Special Amount

Spear

COMMON

35

Projectile

40

20

Spear

COMMON

5

10

10

Dagger

COMMON

30

Projectile

50

30

Dagger

COMMON

5

15

10

Shiv

COMMON

20

Missile

70

30

Shiv

COMMON

5

10

10

Point

COMMON

30

Corrosive

50

30

Point

COMMON

5

15

5

Switchblade

RARE

30

Projectile

140

60

Switchblade

RARE

10

30

10

Armorpierce

RARE

35

Corrosive

150

70

Armorpierce

RARE

10

30

10

Swiftslash

RARE

20

Missile

120

70

Swiftslash

RARE

5

25

15

Stunspear

EPIC

5

120

80

Disable + Mark

Stunspear

EPIC

1

20

20

Disable + Mark

Hyperlance

EPIC

5

20

20

Hyper Ram

Hyperlance

EPIC

1

20

15

Hyper Ram

Swordstar

LEGENDARY

30

150

100

Double Nail

Swordstar

LEGENDARY

10

20

20

Double Nail

Special Abilities

Ability:

Disables and Marks the enemy for one turn. When marked, all ships will target that enemy and it will take 20% more damage.

Interactions:

- Ability can be purified

Ability:

Before the battle begins, engages it's hyperdrive and rams the enemy across from it. It will do damage according to the level ratio between itself and the enemy. If levels match, enemy is destroyed. If it's level is half the level of the enemy, it will reduce its shields and armor by 50%.

Interactions:

- If the attacker has the ability to radiate the Hypersmash, it will cancel the hyperjump
- If the defender is a Titan ship, the amount of damage taken is reduced by an additional 50%. Note this means that if the Hypersmash is level 2 and the Titan is level 1, the Titan will be destroyed.

Ability:

Applies 2 Ionic Nails to it's target.

Interactions:

- None